//
//  Enemy.h
//  LeGame
//
//  Created by iD Student on 7/12/13.
//  Copyright (c) 2013 iD Student. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "OptionsViewController.h"

@interface Enemy : NSObject
{
    UIImage *imageView;
    int pointValue;
    BOOL alive;
}

- (id) init;

@property(nonatomic, retain) UIImageView *imageView;
@property(nonatomic, readwrite) int pointValue;
@property(nonatomic, readwrite) BOOL alive;


@end
